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Cascades

  • Weekly picks (Tues-Mon)– minimum 10 picks, with optional play up to 25.
  • Play for 3 weekly pools: PICKS, MOW (Margin Of Win), & GRAND FALLS.
  • Each Pick is one Game Play or Rebate Credit; Rebate Credits allow game play but DO NOT count towards Game Pool Credits (the prize pool).
  • Commissioner manages Credits for each Subscriber. Winners earn Win Credits. Win Credits can be transferred back to Play Credits but cannot be used for monthly subscription. Commissioner is responsible for management of Game Play, Rebate and Win Credits.
  • Commissioner may participate in game and Commissioner earns 1 Rebate credit for each active member each week. Commissioner may issue Rebate Credits at their discretion.
  • Players may enter up to 5 Game Cards each week.
  • Pick consists of Winners/Ties, and a total MOW (Margin Of Win); ties are by default 0 MOW; MOW selects to half a point (1.0, 1.5, 2.0, 2.5, 3.0, 3.5, etc.).
  • 5 games are compulsory, 5 games up to 20 are by choice.
  • Games selected weekly from NFL, NBA, WNBA, NHL, MLB, MLS, NWSL, PGA, LPGA, and select NCAA D-1 events.
  • Prize Cascades-percentage of total credits less rebates:
    • PICKS- 60% of Game Pool Credits for most correct picks. A perfect score wins the number of Play or Rebate Credits played by the player. Tiebreaker is closest to 0 differential on MOW. Second Tiebreaker is earliest timestamp.
    • MOW-
      • 15% of Game Pool Credits for closest to 0 differential of actual Total Margin
      • 15% of Game Pool Credits PLUS any credits rolled over from previous week(s) play for a 0 differential.
      • Tiebreaker is player with best Picks score. Secondary tiebreaker is earliest timestamp.
    • GRAND FALLS- 10% of Game Pool Credits PLUS any credits rolled over from previous week(s) play for PICKS winner with a 0 MOW.

Examples:

 

  1. Week 1: 10 players bet 10 picks each, no Rebate Credits. No one is perfect, so Total Pool Credit is 100. No one gets 0 MOW. PICKS Winner is 9/10 and wins 60 credits. MOW winner is +2 in differential and wins 15 credits; 15 credits roll over. No one wins GRAND FALLS; 10 credits roll over to next week’s play.
  2. Week 2: 9 players bet 10 picks, 1 player bets 15 picks. 1 player uses 5 Rebate Credits. No perfect scores. Total Pool Credit is 100. No one gets 0 MOW. Picks winner gets 60 credits; Mow winner is -1 differential and wins 15 credits; another 15 credits roll over. No one wins GRAND FALLS; another 10 credits roll over.
  3. Week 3: 10 players bet 10 picks, 2 players bet 15 picks each, one player gets 10/10, winning player gets 12/15. Total Pool Credit is 120. 1 player gets 0 MOW. PICKS winner wins 72 credits. MOW winner gets 18 credits, plus additional 30 credits. No one wins GRAND FALLS, so another 12 credits roll over.
  4. Week 4: 15 players bet 10 picks, 3 players bet 20 picks. 1 player uses 10 Rebate Credits. No perfect scores. 2 players tie for 15/20. 1st player has -2 differential, 2nd player has 0 differential. 2nd player wins 120 credits for PICKS, PLUS 18 credits for winning MOW & another 48 credits for 0 differential, PLUS 52 credits for winning GRAND FALLS. Total win is 238 credits.